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jobs
Alsidig audiodesigner med stærke processer
Mikkel Rohde
,
Aarhus C, Denmark
Experience
Other titles
Skills
I’m offering
Velkommen til min side - jeg er en særligt motiveret og ambitiøs lyddesigner, musiker, musikproducer og projektleder. Mit primære fokus er at sikre en behagelig og succesrig proces og levere kvalitetsdesign til interaktive medier. Jeg kigger altid efter det næste fede projekt med stort engagement.
Markets
Denmark
Links for more
Once you have created a company account and a job, you can access the profiles links.
Language
Danish
Fluently
English
Fluently
Ready for
Larger project
Ongoing relation / part-time
Full time contractor
Available
My experience
2018 - ?
job
design, music production and project management
AUDIOSIGN GROUP IVS.
Collaborations with this company has led to some bigger scale productions and projects as for example "Deep Rift 9" for Norsedale. We have been developing a sound effects platform to fill the audio needs for game developers.
Design, Project Management, SoMe, Management, Audio, Music, Production, LED
2017 - 2017
job
Moderator and project management
CLASSY GAMES FORUM.
A game development forum conceived on Facebook and realised on Discord, with over 80
members at the time and its own online forum. Was a member of the administrative team in this forum and helped conduct two game jams.
members at the time and its own online forum. Was a member of the administrative team in this forum and helped conduct two game jams.
Project Management, Facebook, Management, Game development, Development, Online
2017 - 2017
internship
CLEAR CUT GAMES APS INTERNSHIP
"Jump Labs".
Sound design, music production and project management.
A small Danish game development studio. Here I produced audio design for a couple of titles, mainly the first game in the Labs series: "Jump Labs". More titles are planned and Clear Cut Games have contracted me continuously since this internship.
A small Danish game development studio. Here I produced audio design for a couple of titles, mainly the first game in the Labs series: "Jump Labs". More titles are planned and Clear Cut Games have contracted me continuously since this internship.
Design, Project Management, Management, Game development, Audio, Development, Music, Production, ME, Internship
2015 - 2015
internship
FUNDAY FACTORY APS INTERNSHIP
unknown.
Sound design and music production.
The medium-large company have been providing big actors in the industry with high
quality digital interactive solutions for many years. The main title I worked on in my
internship was HAMA Universe and since Funday Factory have contracted me on a variety of titles, consistently meeting their demand for creative and high quality audio solutions.
The medium-large company have been providing big actors in the industry with high
quality digital interactive solutions for many years. The main title I worked on in my
internship was HAMA Universe and since Funday Factory have contracted me on a variety of titles, consistently meeting their demand for creative and high quality audio solutions.
Design, Audio, Music, Production, ME, Internship
2008 - 2008
job
TECHNICIAN
unknown.
2009 & 2012-13
- Live audio setup, stage setup, lightning setup and event assistance.
As a student job i have been working with live music, light and stage setup. I have working with these kinds of jobs on several of the schools I have attended.
An advanced education in the aesthetic and cultural studies of music. History, theory and practice was the focus of this
education. Courses like: Music Production, different instrument and vocal courses, Music History, Music Theory and cultural studies.
● "Space Loops"
Client: Mindfox Studios.
Genre: Casual app game.
Work: Design process structure, sound effects and music.
Google play store: https://play.google.com/store/apps/details?id=com.mindfoxstudios.spaceloops&hl=en_US
App store: https://itunes.apple.com/us/app/space-loops-endless-voyage/id1434205741
● "HAMA Universe"
Client: Funday Factory.
Genre: Casual app childrens game.
Work: Sound effects, soundscape and music.
Google play store: https://play.google.com/store/apps/details?id=com.hama.universe&hl=da
App store: https://itunes.apple.com/dk/app/hama-universe/id1054310527?mt=8
● "Deep Rift 9"
Client: Norsedale.
Genre: Online multiplayer PC game.
Work: Project management, sound design and soundscaping.
Website: https://deeprift9.com/
● "Fractured Mind"
Client: Classy Games Game Jam.
Genre: Narrative driven PC game.
Work: Project management, sound design and soundscaping.
Website: https://notdaiquiri.itch.io/fractured-mind
● "Sjit Show"
Client: Funday Factory & Børnetelefonen.
Genre: Web-based family relationship simulation.
Work: Sound effects and scoring.
Google play store: https://bornetelefonen.dk/sjitshow/
● "Samspil Quiz"
Client: Funday Factory.
Genre: Quiz app game about partner relationship.
Work: Sound design.
Google play store: https://play.google.com/store/apps/details?id=dk.cerm.samspil&hl=da
App store: https://itunes.apple.com/dk/app/samspil-quiz/id1326766287?l=da&mt=8
● "Geography Quiz"
Client: Chamomile Software.
Genre: Casual quiz app game.
Work: Design process structure, sound effects, music and soundscaping.
Google play store: https://play.google.com/store/apps/details?id=com.chamomilesoftware.geographyquiz&hl=da
App store: https://itunes.apple.com/us/app/geography-quiz/id1309524399?mt=8
● "Jump Labs"
Client: Clear Cut Games.
Genre: Casual app game.
Work: Design process structure, sound effects and music.
Google play store: https://play.google.com/store/apps/details?id=com.soulgit.jumplab&hl=da
App store: http://ios.me/app/1178719358/jump-labs
● "Sirena Deep"
Client: Classy Games Game Jam.
Genre: Explorative PC game.
Work: Project management, sound design and soundscaping.
Website: https://notdaiquiri.itch.io/sirena-deep
● "Patch It Up"
Client: Daniel Bross.
Genre: Casual app game.
Work: Sound effects and music.
Google play store: https://play.google.com/store/apps/details?id=dk.danielbross.patchit&hl=da
Check out my LinkedIn profile at https://www.linkedin.com/in/mikkel-rohde-ab3644109/
Check out my online portfolio at https://dropr.com/mikkelrohde
- Live audio setup, stage setup, lightning setup and event assistance.
As a student job i have been working with live music, light and stage setup. I have working with these kinds of jobs on several of the schools I have attended.
An advanced education in the aesthetic and cultural studies of music. History, theory and practice was the focus of this
education. Courses like: Music Production, different instrument and vocal courses, Music History, Music Theory and cultural studies.
● "Space Loops"
Client: Mindfox Studios.
Genre: Casual app game.
Work: Design process structure, sound effects and music.
Google play store: https://play.google.com/store/apps/details?id=com.mindfoxstudios.spaceloops&hl=en_US
App store: https://itunes.apple.com/us/app/space-loops-endless-voyage/id1434205741
● "HAMA Universe"
Client: Funday Factory.
Genre: Casual app childrens game.
Work: Sound effects, soundscape and music.
Google play store: https://play.google.com/store/apps/details?id=com.hama.universe&hl=da
App store: https://itunes.apple.com/dk/app/hama-universe/id1054310527?mt=8
● "Deep Rift 9"
Client: Norsedale.
Genre: Online multiplayer PC game.
Work: Project management, sound design and soundscaping.
Website: https://deeprift9.com/
● "Fractured Mind"
Client: Classy Games Game Jam.
Genre: Narrative driven PC game.
Work: Project management, sound design and soundscaping.
Website: https://notdaiquiri.itch.io/fractured-mind
● "Sjit Show"
Client: Funday Factory & Børnetelefonen.
Genre: Web-based family relationship simulation.
Work: Sound effects and scoring.
Google play store: https://bornetelefonen.dk/sjitshow/
● "Samspil Quiz"
Client: Funday Factory.
Genre: Quiz app game about partner relationship.
Work: Sound design.
Google play store: https://play.google.com/store/apps/details?id=dk.cerm.samspil&hl=da
App store: https://itunes.apple.com/dk/app/samspil-quiz/id1326766287?l=da&mt=8
● "Geography Quiz"
Client: Chamomile Software.
Genre: Casual quiz app game.
Work: Design process structure, sound effects, music and soundscaping.
Google play store: https://play.google.com/store/apps/details?id=com.chamomilesoftware.geographyquiz&hl=da
App store: https://itunes.apple.com/us/app/geography-quiz/id1309524399?mt=8
● "Jump Labs"
Client: Clear Cut Games.
Genre: Casual app game.
Work: Design process structure, sound effects and music.
Google play store: https://play.google.com/store/apps/details?id=com.soulgit.jumplab&hl=da
App store: http://ios.me/app/1178719358/jump-labs
● "Sirena Deep"
Client: Classy Games Game Jam.
Genre: Explorative PC game.
Work: Project management, sound design and soundscaping.
Website: https://notdaiquiri.itch.io/sirena-deep
● "Patch It Up"
Client: Daniel Bross.
Genre: Casual app game.
Work: Sound effects and music.
Google play store: https://play.google.com/store/apps/details?id=dk.danielbross.patchit&hl=da
Check out my LinkedIn profile at https://www.linkedin.com/in/mikkel-rohde-ab3644109/
Check out my online portfolio at https://dropr.com/mikkelrohde
Software, Multiplayer, ME, UP, Quiz, Online, Production, Http, PC, Google, Web, App, Design, Music, Design process, Apps, It, Audio, Website, Management, Linkedin, Event, IOS, Project Management
My education
2014
-
2016
Aarhus University
Masters, Design and Digital design (Minor in Education)
Masters, Design and Digital design (Minor in Education)
2011
-
2014
Aarhus University
Bachelors, Musicology
Bachelors, Musicology
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