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jobs
iOS Developer
Bradley Diroff
,
North Andover, United States
Experience
Other titles
Skills
I'm offering
• 3.5 years of iOS experience in software development includes Design and
Development of iOS applications using primarily Swift (some Objective-C) in Xcode.
• 3 years of experience developing business applications that focus specifically on
restaurants and restaurant delivery processes.
• Over 1 year of experience making multiple Augmented Reality / Virtual Reality iOS
apps.
• Good blend of development experiences with a wide variety of iOS frameworks.
Development of iOS applications using primarily Swift (some Objective-C) in Xcode.
• 3 years of experience developing business applications that focus specifically on
restaurants and restaurant delivery processes.
• Over 1 year of experience making multiple Augmented Reality / Virtual Reality iOS
apps.
• Good blend of development experiences with a wide variety of iOS frameworks.
Markets
United States
Links for more
Once you have created a company account and a job, you can access the profiles links.
Language
English
Fluently
Ready for
Larger project
Full time contractor
Available
My experience
2018 - 2019
job
iOS Developer
Orderfoood.
DEMO VIDEO: https://goo.gl/n6RsPV
Responsibilities:
• Working with a client who has a concept to aggregate all options of delivery into a single app, order delivery within the app, and allow new delivery services to enter
the competitive delivery market by being featured on the app as well.
• Read javascript from several delivery websites to test an autofill method that I
developed; used javascript events to require processing a payment before proceeding through checkout.
• Designing the app using Xcode, Swift 4, Core Location, CLGeocoder, WKWebview, Facebook API, payment processing with Stripe, REST API, In-App Purchases, several
CocoaPods, and Firebase to create the app.
• Performed all analysis, design, coding, implementation, review, unit testing, and feature testing for the app.
Responsibilities:
• Working with a client who has a concept to aggregate all options of delivery into a single app, order delivery within the app, and allow new delivery services to enter
the competitive delivery market by being featured on the app as well.
• Read javascript from several delivery websites to test an autofill method that I
developed; used javascript events to require processing a payment before proceeding through checkout.
• Designing the app using Xcode, Swift 4, Core Location, CLGeocoder, WKWebview, Facebook API, payment processing with Stripe, REST API, In-App Purchases, several
CocoaPods, and Firebase to create the app.
• Performed all analysis, design, coding, implementation, review, unit testing, and feature testing for the app.
Test, Processing, Facebook monkey, Stripe, Feature, App, Testing, Implementation, Developer, Xcode, Javascript, REST, API, Facebook, Websites, REST API, Swift, IOS, Design, Firebase
2017 - 2018
job
iOS Developer
AR Shortstop.
App Store link: https://goo.gl/8T2Cik
DEMO VIDEO: https://goo.gl/q1QXKm
Responsibilities:
• Designed the app using Swift 4 with Xcode and ARKit to create an augmented
reality game.
• Performed all analysis, design, coding, implementation, review, unit testing, and feature testing for the app.
• Created the unique, original game concept and developed all procedures
• Used SceneKit and SpriteKit rendering engines to create the game while utilizing
Blender to develop 3D models.
• Integrated In-App purchases by utilizing the StoreKit framework.
• Developed with numerous frameworks, including UIKit, AVFoundation, MessageUI, AudioToolBox, CoreData, and GameplayKit.
• Designed all visuals by using Adobe Illustrator and Adobe Photoshop
• Used Model View Control architecture for the application.
• Implemented third party products such as RealmSwift.
• Performed all debugging and troubleshooting of product configuration and / or customizations.
• Performed all designing and testing application processing logic, extensibility, user
interface, and integrations.
DEMO VIDEO: https://goo.gl/q1QXKm
Responsibilities:
• Designed the app using Swift 4 with Xcode and ARKit to create an augmented
reality game.
• Performed all analysis, design, coding, implementation, review, unit testing, and feature testing for the app.
• Created the unique, original game concept and developed all procedures
• Used SceneKit and SpriteKit rendering engines to create the game while utilizing
Blender to develop 3D models.
• Integrated In-App purchases by utilizing the StoreKit framework.
• Developed with numerous frameworks, including UIKit, AVFoundation, MessageUI, AudioToolBox, CoreData, and GameplayKit.
• Designed all visuals by using Adobe Illustrator and Adobe Photoshop
• Used Model View Control architecture for the application.
• Implemented third party products such as RealmSwift.
• Performed all debugging and troubleshooting of product configuration and / or customizations.
• Performed all designing and testing application processing logic, extensibility, user
interface, and integrations.
Architecture, Processing, Framework, Demo, Logic, Feature, App, Blender, Testing, Implementation, Adobe, Adobe Photoshop, Developer, 3D, Rendering, Xcode, Illustrator, Swift, IOS, Video, Design, Adobe Illustrator
2016 - 2017
job
iOS Developer
LetsGetIt.
Responsibilities:
• Created the innovative app concept and developed the delivery process to compliment the app.
• Designed the app using Swift 3 in Xcode and Firebase (wrote Javascript for Cloud
Functions).
• Used JSON extensively, as well as the NoSQL database provided through Firebase's
Realtime Database.
• Linked Firebase's NoSQL Database to perform realtime updates in the app
• Performed all analysis, design, coding, implementation, review, unit testing, and feature testing for the app.
• Used CoreData and Firebase Realtime Database to record orders and allow users to see up-to-date changes to determine most popular current restaurant preferences
for the given date/time/location.
• Used Firebase Authorization to create user accounts, update settings, and communicate via email/push notifications.
• Used JSQMessagesController to create an open chat for users when group order has
reached the minimum.
• Developed with numerous native frameworks, including UIKit, AVFoundation, MessageUI, AudioToolBox, CoreAnimation, and CoreData.
• Developed with numerous third party environments and frameworks, including
Node.js, Cocoapods, Firebase Authorization, Firebase Realtime Database, Firebase
Cloud Functions, Firebase Notifications, and JSQMessagesController.
• Designed all visuals by using Adobe Illustrator and Adobe Photoshop
• Used Model View Control architecture for the application.
• Performed all debugging and troubleshooting of product configuration and / or customizations.
• Performed all designing and testing application processing logic, extensibility, user
interface, and integrations.
• Created the innovative app concept and developed the delivery process to compliment the app.
• Designed the app using Swift 3 in Xcode and Firebase (wrote Javascript for Cloud
Functions).
• Used JSON extensively, as well as the NoSQL database provided through Firebase's
Realtime Database.
• Linked Firebase's NoSQL Database to perform realtime updates in the app
• Performed all analysis, design, coding, implementation, review, unit testing, and feature testing for the app.
• Used CoreData and Firebase Realtime Database to record orders and allow users to see up-to-date changes to determine most popular current restaurant preferences
for the given date/time/location.
• Used Firebase Authorization to create user accounts, update settings, and communicate via email/push notifications.
• Used JSQMessagesController to create an open chat for users when group order has
reached the minimum.
• Developed with numerous native frameworks, including UIKit, AVFoundation, MessageUI, AudioToolBox, CoreAnimation, and CoreData.
• Developed with numerous third party environments and frameworks, including
Node.js, Cocoapods, Firebase Authorization, Firebase Realtime Database, Firebase
Cloud Functions, Firebase Notifications, and JSQMessagesController.
• Designed all visuals by using Adobe Illustrator and Adobe Photoshop
• Used Model View Control architecture for the application.
• Performed all debugging and troubleshooting of product configuration and / or customizations.
• Performed all designing and testing application processing logic, extensibility, user
interface, and integrations.
Xcode, UP, Processing, Native, Logic, Feature, App, Testing, Implementation, Adobe, Architecture, Developer, Node, Adobe Photoshop, NoSQL, Illustrator, Cloud, JSON, Database, Swift, IOS, Node.js, Design, Adobe Illustrator, Javascript, Firebase
2016 - 2016
freelance
ICS Consultant
Infor.
Remote/Travel
Responsibilities:
• Regularly gave presentations on the Infor Deployment Method to groups ranging
from 20 to 30 people.
• Involved in the solving of a variety of UI and querying issues with Infor's Syteline
product for various companies.
• Assisted in the implementations of Syteline modules ranging from Bill of Materials, Purchasing, Forecasting, and Service Scheduling.
Responsibilities:
• Regularly gave presentations on the Infor Deployment Method to groups ranging
from 20 to 30 people.
• Involved in the solving of a variety of UI and querying issues with Infor's Syteline
product for various companies.
• Assisted in the implementations of Syteline modules ranging from Bill of Materials, Purchasing, Forecasting, and Service Scheduling.
UI, Forecasting, Service, Deployment
2014 - 2015
job
ERP Specialist / Data Analyst
FNH USA.
Responsibilities:
• Linked all factory inventory and product structures to QAD Cloud ERP.
• Trained multiple employees on how to manage a variety of QAD Enterprise
applications and documented all MRP procedures
• Created a system to solidify a process structure backed with blueprints for all
manufacturing operations.
• Worked within a team from various departments to implement a new inventory
forecasting procedure.
• Linked all factory inventory and product structures to QAD Cloud ERP.
• Trained multiple employees on how to manage a variety of QAD Enterprise
applications and documented all MRP procedures
• Created a system to solidify a process structure backed with blueprints for all
manufacturing operations.
• Worked within a team from various departments to implement a new inventory
forecasting procedure.
Cloud, ERP, Forecasting, Analyst, Enterprise
2013 - 2014
job
CNC Programmer
FN Manufacturing.
Responsibilities:
• Increased production as a member of a specialized autonomous manufacturing
team.
• Reduced potential scrap by editing programs in G-code to ensure quality.
• Influenced company procedures that increased product flow efficiency.
• Increased production as a member of a specialized autonomous manufacturing
team.
• Reduced potential scrap by editing programs in G-code to ensure quality.
• Influenced company procedures that increased product flow efficiency.
Production
My education
University of South Carolina
N/a, Operations Management
N/a, Operations Management
Midlands Technical College
Associates, N/a
Associates, N/a
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